Down But Not Out

This blog will now be solely dedicated to mediocre fiction I write about Warhammer Online: Age of Reckoning.

More interesting things about both WAR and other games and... other flights of fancy: all of this and a less offensive blog design might be found here.

Tuesday, November 23, 2010

the way of the 1.4 choppa

1.4 brought many changes to the way people play their classes.

In the last few days I saw master bomber sorcs trying out single target specs, and full on damage marauders dabbling with defensive sets.

I am not an exception to this change, as obvious as I may sound.

With Epikk I was running a high damage crit spec (but then again, who wasn't?). Tons of melee power, capped str, high crit value, and some added damage tactics + crit triggered ones.

After 1.4 went live, my damage plummeted. Thanks to that forsaken "reduce damage from crit attacks" renown training, 2 out of 3 of my hits were being massively nerfed damage-wise.

It was a tough couple of days if I do say so myself. Must have spent around 50 gold and some 5 hours trying different things to see what now worked for me in this completely new world of post 1.4

for a while there I even considered a full defensive build, which would actually be something very very different from my usual suicidal builds.

But alas I crossed paths with an old friend called weapon skill. To be honest it's a pretty obvious choice, but one that didn't cross my mind at first.

So now, I ditched crit completely. Ok so I have some on parts of my gear, but to be honest I couldn't care less for it.

My current renown training is completely devoted to strength, weaponskill and parry. nothing else.

Thanks to this, I gained two new tactic slots (since there's no crit.. there's no need for crit-triggered tactics) and with my newly acquired high parry, I'm actually trying out Riposte for the first time. That and some healing coming from my exhaustive blows (25% chance) are making me survive a little bit more at least in scenarios (still running an exhaustive blows spec btw)

Best part of all of this? I'm still pro at dying, but now I can actually deal some damage to 2h tanks, and every order that trained reduced chance to be critted and reduced damage from crits actually just has a huge amount of useless renown points when it comes to fighting this choppa :P

let's see how this goes from now on. I suspect that with more people training reduced crit and reduced crit damage, more people will stray from crit builds. and with that happening, I can see people dropping the reduced crit training (or at least not going as far as 50% reduction)

Time will tell.


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