Down But Not Out

This blog will now be solely dedicated to mediocre fiction I write about Warhammer Online: Age of Reckoning.

More interesting things about both WAR and other games and... other flights of fancy: all of this and a less offensive blog design might be found here.

Wednesday, May 5, 2010

Zealot's Guide to Lost Vale: Left Wing

For your learning pleasure, I took part in one of the most god-awful runs ever. Just to take notes, of course, as nothing ever drops for me. Oh wait, something did drop. Two more belts, me now having 3 of those and a pair of gloves. Ain't I joyous. The run wasn't bad cuz we had a bad group. The run was bad because we barely had a group at all. I found a BO, a Choppa, a Shaman, a Sorc and a WE (f u Shadowlost, giving Kill Frenzy a bad name). You will note the absence of an OT. I did. But I was alone in my worries so I let it rest.

Long story short, the WE misteriously disappeared after the first boss (we found a BG to help out but he left after the left wing was done), the Sorc had to go tend to his/her daughter, the Shaman logged off mostly at the same time so I managed to find another Choppa (the so far ever-patient Bösewicht, which has been in another fail-run with me before) and Gwaan, our main and only tank, brought a Squigster and another Shammy from his guild WOLF HOUNDS. We managed to complete the first wing and clear the path to the third boss of the second.

But let's get to the Zealot part of this post.
(NOTE: whatever I call "Gors" might not be Gors at all. They might be... Ungors or some centaur-like thingy. They go unga unga so I call them "Gors".)

Tactics: again, same as before. Discipline, Subtlety, Restorative Burst and Blessing of Chaos.
Morales: Tzeentch's Talon, Eye of Sheerian, Divine Protection, Alter Fate or whatever. I don't really care for morale 4's for Zealots. I think they're, most of them, crap. If you disagree please show me the light as I am currently very disapointed in them. Needless to say, have your selfres up for bosses and be sure to die away from their spawn point and advise everyone to die quickly if you're gonna wipe.

Ok, make sure everyone has been there before and, if not, make sure they have the Blood of the Vale quest that Hellebron in the Palace gives.

Buff up but don't bother mounting up. You take a few steps in and, in the distance, you'll see an Elf going something like "OMFGWTFISCHASINGMEGETITOFF!" and then a big worm thing pops out. No big tactic here, just heal through it and it'll go away. People new with the quest, go back to deliver it and get the next bit.

Beginning of left wing, kill a few scorpions, a few Gors, heal right through all that crap until you come to the lake. The big lizard boss should be right there in the middle. You should stand next to the boulder that has a shard behind it. You can even stand on top of it.

Lake Lizard

Be sure to keep your tank(s) hoted and just heal through the sucker. Throw a Morale 1 at it as soon as you can, so it goes down faster, and possibly a Harbinger of Doom too. Choppas deal Corporeal damage, if I'm not mistaken. Crucial though, someone has to pick up the ads it spawns. It's not that they hit super hard but, if no one picks them, you inadvertadly will and will be setback until forever. Be sure to Embrace the Warp if that happens to hold you up while someone takes care of them. Alternatively, Zizzy (can I call you Zizzy? Sure I can) advises you to u se your Morale 3 if you pick them adds up. Should hold you for a while longer but not forever, believe you me.

After the boss, someone take the shard on the left side of the clearing (just don't let it be a WE) and then up the stairs. Beware here. These stairs can wipe. The rest of you must always go for anything with "Pleasure" in their names first, as they add a bunch to your cast-time. There are more shards around, keep an eye out. Pretty soon you're up the stairs and on to another clearing filled with trash gors or whatever and the next boss. Clear the trash.

Big Angry Cloud Boss

The way this sucker works is that he'll always go for anyone who steps on a pink cloud he spawns. And he'll spawn plenty. What I usually do is that I have everyone but the MT standing on a rock (the first big rock in the clearing, before the tent) and the MT drags the beast to stand real near the rock, with its back turned to us. Note: The front part of the rock, not the side or he'll just reset. The DPS can reach it there but clouds don't spawn there. Another viable place is the tent further on. It has a log near it. I usually avoid the tent because people tend to get stuck coming down from it. I've also stuck the boss there once too so, pick your poison. How I ended up doing it the last time though was prolly the most dangerous way. The MT was just running around trying to touch purple clouds while I stood very still and tried not to move just in case it spawned a cloud around me. Eventually the MT died but the OT was sporting a S&B too so it wasn't too bad. Nuke it.

Pass the trunk bridge, make sure ppl are delivering the quest if need be. You'll come to a path filled with spider and spider eggs. You can either have a rdps destroy the eggs from afar or stand near them and they'll spawn lil' spiders. If you've been wiping somewhat destroy some eggs so it'll be easier for ppl to run back *shudder*. Spiders are fairly easy to heal through so just slap down a ritual, a Leaping Alteration and you can even Demon Spittle and Rite of Agony them. There are more shards hidden behind rocks and one near the ledge right at the beggining, to the right I think. There are also two in the corridor filled with eggs. You can spawn two or three eggs at a time and AoE them to death. Kill spiders, push forward. You'll get to a clearing filled with harpies. Clear trash. Selfres on.

Slaanesh Cutie

Stand near the trunk. It the tank is tanking it against the pillar, stand near the front of the trunk, if he's tanking it on the side, near the ramp you came from, stand on the side of the tree trunk. Tank and spank, nuke it. All it does is knockback once in a while as far as I can remember. Oh yeah, some adds do spawn. I don't remember them but I remember looting them in the end. ^_^. Same deal as with the first boss, Morale 3 if you pick them up until the Choppa shreds them. Get loot (or don't if you're anything like me. All I ever get is Heart of Lolololyougetnothinggood).

Use the shards (they're in the quest inventory, just right click them) near the big pillar. You just need 10 to spawn the quest ghost thingy and now you should all have the torch. In the cave to the left is the reason why I started these guide thingies in the first place.

Dralel, the ICritYouToDeath Spider

Clear all the trash in the room. The way this is usually done is: When you get in, Dralel should be in front of you. There's a recess to the right of her with a ramp leading to a blue light. You tank her there. Well, not you, he/she/it/tank-like-thing. Oh and, don't jump off the ledge to get to said ramp. I've seen lot of people get stuck on those rocks. Once she's in position, place yourself with your back to the rock to the left of the ramp, facing the blue light. Your camera will probably weird out (I, at least, feel claustrophobic). Make sure everyone has the torch in their hotbar.

So here's what I've been meaning to tell you all along. Swap out a tactic (I take out Blessing of Chaos) and slot in Waves of Chaos. And here's a rundown of how the boss battle should go.
  • First thing she does is a general knockback. Everyone gets knocked back and snared. That's what the torch is for. You have to use it to be able to move again. She will instantly aggro the first person to use the torch so make sure the MT is quick to use it so you can do it right after.
  • She will not move from her spot instantly so the tank has to work hard to get her into position.
  • Any AoE dps and your Ritual must be on lil' spider detail. Every little spider that reaches the big one gives it a 5% damage buff.
  • Once the spider is on the ramp, place the ritual on the ramp behind it (around where I'm standing in the picture), so that it catches any stray spiders that get past the dps. Some spiders will also come up from behind you so use your Rite of Agony when they do. If you have a Chosen, have it use its damage aura. Spiders only have around 50~100 hp.
  • This is not a DPS race its a lil spider race. Last time I did it, Dralel had a 25% damage buff on her when she died and we still managed it without much difficulty.
An AP banner here will work wonders since you have to keep healing and using your AoE dmg. As long as you keep the tank hoted between big heals, and kill any spiders as they're about the reach the big one, you should be fine.

If the thing would've dropped the boots for me I could be sporting +8% crit heal. But nooo, phantom Marauder got them or something.

So tired of this spider, I swear...

Tuesday, May 4, 2010

Screw you with a stick, Shadowlost

AKA, "Preamble to LV guide: Setting up a party", alternatively "The Run-back Curse: The Beginning". I go with the more insulting, personal one cuz I started this damn thing I can insult whomever I want. Long live the interwebs.

Aforementioned Witch Elf is probably a nice person. I wouldn't know because he/she/it has ragequit on me twice in LV, on the same exact place so we never got to bond. I have the feeling it only needs stuff from the first boss and when it's done it leaves us hanging for a dps.

With this in mind, here's a short list of things to make sure you have when you embark on that sad sad journey that LV can be. If you're lucky and it isn't sad, it ain't the most thrilling thing in the world either.
  • Don't have a Shadowlost WE in you party, destro Nornites. It will only give you grief. It'll collect the shards and then leave after the first boss.
  • Be wary of Shamans. People who play them tend to be very fickle and a have a very short temper. Excellent candidates for rage-quitting.
  • DoKs are nice because their heals are quicker and they themselves are quick. Most DoK players are trigger-happy so they tend to keep moving.
  • Have an OT. At least for the right wing. There's a boss with a gobbo that is almost impossible with just the one tank and million choppas.
  • Be sure to resolve any loot issues ahead of time if you have more than one of the same career in your party.
  • Make sure everyone has at least 2 hours to spare for each wing you propose to do. It's harder to find replacements because nobody wants to start a run from the middle of a wing.
  • Apart from needing on dyes, make sure you all agreed on the loot rules of repairable Remnant equipment.
Next time, expect a post about LV's left wing from a Zealot point of view. Granted, it wasn't the best run to take notes but, alas, I take the runs I'm given and am gifted with extraordinary patience.
Seriously.

Monday, May 3, 2010

Left my banner in El Segundo

And someone got it. An Order something starting with an L.
What happened was as follows.

After a tormentuous climb full of blood, sweat and tears I finaly gripped that final rocky ledge of rr56. Took me a week for one measly rr. So I decided to actively go looking for fights.

And so it was that, last night, after a few fails against several bombsquads, I found myself hoping from BO to BO hoping to secure Praag's Domination lock. Mike had gone to bed already so, as I was camped in Martyr's Square with my leech banner, I decided to log his Choppa in so he could earn a little renown while he slept. Isn't that what true love is after all?

Two minutes to go. Me and a few more jumped randomly around the flag, counting the seconds.
One minute to go. Just as a percautionary measure I slap down a ritual with Waves of Chaos around us to spot any eventual Witch Hunter.
Thirty seconds to go. Two people leave the BO, out of boredom perhaps. I don't understand why cuz they lost the Field of Glory buff or whatever it is that gives you 100% more renown or 150%... or something.
Twenty-two seconds to go. The first Bright Wizard gets rendered in the distance. "Son of a sack filled with dirty whores", I thought. "Need help at Martyr's", I typed. But not much help came. To their credit most of the people leeching did come. There just wasn't many of us at 3am.

Still we fought hard but we were just stragglers, all things considered, and we were up against 12 tight-knit players that beat the crap out of us over and over again.

However the "one-of-their-tanks+me" combo was not without merit, as a strategic Knockback made me immune to melee attacks for some 2 minutes. Time enough for me to res a couple of sorcs and healers up to my position and finally drive them from the BO. After we lost it, of course. And after my banner was stolen.

So after this debockle we went around to try and protect other BOs from further attacks. We found them, eventually but again we failed and we all decided this was a good time to turn in, while we still had some of our pride left.

During the day, when we have some good things happening, alliance Warbands close themselves up. God knows I understand them but some valid players are left headless-chickening around always one step behind. Oh well, I have myself to blame for my loyalties. :)

On an interesting side-note, I went to T1 on Ehone the other day, trying to find a good place for Undead farming (for the Undead Tome Tactic) and I noticed some of our guildies were leveling some T1 alts. So I told them to make a WB, make me an assitant in it and roll out to the lake. I, having since given up on the whole farming business, parked myself on Ch2's PQ (you know the one by the cliff with all the ppl with the rifles) and res the masses.

Thus was the setting in which we discovered this wonderful BG called Wraith-something. Let's call him Wraithfail. Wraithfail started following me becase, and I quote: "I saw you ride by". Apparently he'll chase anything with a skirt that "rides by". The WB leader didnt want to lead anymore so the party hat fell to me. Wraithfail proceeded to yelling "GIEV ME LAEED1!!eleven!!" I responded with a kick. "ESCUSE ME!" he said after he joined back. "Oh, I'm sorry. I pressed the wrong button." And he apparently believed me. After some more rambling about how awesome he was and random "You're in a scenario, lol"s I kicked him again. "EXSUSE ME, HELLO!1!" he said upon reentering. "I'm so sorry. I don't know what's wrong with me today, always pressing the wrong things." Dude replied with "well, you could stop clicking my name for starters" and I replied with another kick. He came back, of course. But at this point guildies had come back to proper tiers and I left them to do whatever. T'was fun that bit, goes to show you can always find entertainment in lower tiers.

Have a pretty flamer picture that has nothing to do with anything.

Saturday, May 1, 2010

Zealot's Guide to Bilerot Burrows

So after you fall off the edge of the city and make your way back to the Monolith (we've all done that, one time or another) you get into BB.

First of all, every now and then a "PLAYER starts to feel (or seem) very sick!" That player has to gag or they'll be out of AP in no time. To gag you need to press a button that appears near your granted abilities (like Zealot Marks that I'm sure nobody ever uses).

Same tactics and Morales as above (or below), use whatever linis you want. For this dungeon I like to keep my Mark of Remaking up most of the time. First trash you'll deal with are slugs that can add about 2secs to every cast time. Even morales. I keep it up just in case tanks are just a bit too squishy and can't hold them through the long cast times. Just try and stay away from the slugs to avoid getting that curse/hex/whatever. I believe that, at the bottom of the first ramp you should take out the small nurglings to the left before you pul the mobs in front. Otherwise they all aggro and its too much to handle. Also, I believe there's an armour or toughness debuff that keeps getting put on the tanks that starts stacking up. If so, keep removing it. It may seem like it's bugged and that they always have something to remove. Keep casting Glimpse of Chaos just in case.

Every now and then you'll get a "doggie time" from the MT. This means that he'll pull a big nasty Plaguebeast that supposedly looks like a dog (I don't see it). From what I can remember the tanks Xguard, melee stands back, ranged Doombolt/Plink/Flickering Red Fire it. NO DOTS! Not ever. No freakin DOTS. Unless you're all Warlorded and just doing it for shits and giggles.

Also, there are some tall thingies (that's what I call them, I dunno what they're caled. They're tall, green and come in groups of 2) that can wipe you if you overpull. Don't fret its normal.

I'm not 100% sure about which boss comes first and I'm always too far to catch their names. Try and make your party wait for your selfres especially if you feel the party usually has their common health below 60% through trash fights.


Boss with a pet Nurgling
Don't kill the Nurgling, nuke the boss. Easy. They usually kill this one before I even realise its a boss we're fighting.

Ssrydian Morbidae
You have the kill all the doggies in the room where this guy is before you take him on. Tank and Spank, don't hold back. Never had a problem with it.

Boss that spawns Nurglings
There's a tooth outside the room. Some ppl like to have their healers stand on it. I prefer to have a Dissolving Mist or a Surging Pain taking care of the adds and let the healers stand wherever they want. Focus and do your best and have your selfres on. Should be fine.

The Great Unclean One
Have selfres. Tricky boss but not that hard. What you have to do is to find a happy medium between proximity (so your heals can still reach the tanks) and distance. Distance because he spawns Diseased Grounds on the... ground. You'll need to have your graphics on at least medium to see them. But you'll know if he spawns one under you if you start getting repeatedly hit. Further warning, if there's a Magus with you, stay away from its Daemon as the boss is likely to spawn a pool under it too. Also, if the nurglings he eventually spawns go for you, try and stand on a Dissolving Mist so they die or pass by the Magus or Sorc so they can pick them up. You have to keep moving and stay away from those pools. When the boss is almost down he'll swallow you all up. Keep group-healing through the loading screen. This is crucial. Some people die on impact inside the thing. Keep healing in the innards until you're spat out again. Again, groupheal through the loading screen. With any luck, no-one died inside (if they did, there's no way to reach them. Ever again. They have to respawn) and no one died on the spitting out part. Boss should be down quickly after that. So, main points on this boss.
  • Avoid the pools. Keep moving.
  • Have the AoE dps of choice grab the nurglings or they'll set you back until forever.
  • Groupheal through the loading screens.
  • If you feel you're about to wipe, be sure to die away from the boss's original spawn point so the selfres is actually useful.

If I forgot something or a whole Boss even (highly likely) let me know.

So, it should be done, you should have, with any luck, at least one new Sentinel shinie.
And, to wrap it all off, have some gratuitous finnish swearing and a very tired mailbox.

Friday, April 30, 2010

Hey all you little things of WAR!

Klara vappen to any bastardous Finnish/Scandinavian etc. person who finds themself here, I will soon be off to celebrate it the only way I know how. By getting shit-faced. With the rest of Finland.

But this is NOT the point of this post. This post however is still random but mandatory 'cause I have been silent far too long.

Now to random business - WAR players who have no idea of the lore and don't care about it. Given i'm no expert - but I know a little bit of that and a few bitz here and there. And now i'm learning more about dark elves - if you know me, you know I love them sadistic, cruel creatures without competition known as Dark Elves. WHY I love them so much I do not know, however I do know that I do.

So, my source? Dark Elf armybook - I finally started collecting again, supported by my new job. AND I can't wait to order that blackguard command squad... I'll name the champion Nirvaesh Vihankylväjä, those who know me, know why.

So back to the real business again started up there - I know anyone no matter how stupid, idiotic, retarded, young, old, blisfully ignorant one may be they have a right to play this game. However! If we decide to mutter about the lore and give praise to our gods and talk about the tabletop game or other such stuff which is definetly warhammer related - don't come screaming at us that its all bullshit and what not.. it isn't. The lore is in the game - you're playing it - your characters are build on the base of the lore. It does mean that you can ignore but don't give us crap about it.

Also, advice chat - what the hell man - I know idiots linger there but hey c'mon.. I tell a person who sais something along the lines of "40k holds more interest to me than warhammer." I reply cause i'm an annoying lil fuck at times that "40k is Warhammer, so is Warhammer Fantasy Battle.." So what do I get out of this? Somewhat what I deserve " stop talking when you don't know what we're talking about." Well clearly I know quite a deal compared to your false paradoxal statement. And.. its pretty clear to anyone with a hint of intellect that they were talking about the two games and who likes which better and such.

Aaand it continues! He starts telling me to go to bed, and that I am a kid. And probably a retard - I didn't much care about his name calling... I get enough of that in guild chat.. even tho they are somewhat wellwished but still. Jokes get old too? (Doesn't mean that i'm gonna rage you all my beloved guildies if you call me your bossgirl or w/e you wanna call me.)

But, I loved my next statement - "Well you're right, I do have to go to bed soon. I have a job to go to." Surprisedly that shut him up. AUSSUMSAUCE!

And now referance to the last post by Sara.
A tank-archetype who has the balls to call himself a tank and goes to an instance to main-tank - and then goes "What's menace?", are the biggest idiots, failers and one skill spammers I must know. If you don't even know your tactics and you're holding warlord tells much about what this game is going to. I once thought that wearing sovereign is like aussumsauce - now I just find it the final step of being a grindwhore. Because me - in my invader - in my OLDSCHOOL brightwizard college glaive can deal better DPS than a full sovereign choppa. And i'm not even str capped OR have focused offence on. For the love of Khaine, the chaos gods.. and EVEN Gork and Mork. Whats the point of even driving yourself to Sovereign when you know that you're awesome and what you get out of it? A bomb squad by order in the face. Oh and about tanking - I tank in the same set and tank whole of LV. So - something.

Anyway, I HATE YOU BOMB SQUADS! It should be seriously nerfed - no I don't care that I will never be able to set one myself cause its nerfed and can't renown farm by it. I just want a good clean fight with different players with their individual skills not a play style from a guide from a forum about bombing.

Now, i'm done randomly ranting. Next post will be about tanking - a task I so hate and love. The stress of it - I HATE. The feeling of being able to go to LV and be like "Yo guyz, check diz out!"

So, look forward to my random, undirectional, very rant-like, off-topic filled and senseless blog-guide about tanking. And fear not, I will rant about bombing aswell.

Love ya'll ya lil fings of WAR<3

Wednesday, April 28, 2010

Zealot's Guide to Bloodwrought Enclave

It is exactly what it says. If you do as described here you should have no biggies healing through it. Last time I went at it as a Zealot I managed to solo-heal a 3-man party. Of course, I was already near full Sentinel but still.

Anyways.

Tactics: Discipline, Subtlety, Restorative Burst and Blessing of Chaos or whatever. Maybe throw in a tactic you might have bought in a mastery tree. I didn't buy any so go crazy. Just don't slot in Waves of Chaos. At least not while trash clearing. I rarely do any PvE without these tactics. Just changed out one for one boss that I can remember but that's for a different dungeon.

Morale: Tzeentch's Talon, Eye of Sheerian, Divine Protection, Alter Fate. The last one I never use. I rarely get past Morale 2 even, mostly because I love Sheerian's animation so much. And it's another HoT. I love Hots. I passed on Divine Favor because I don't think the amount it heals is justifiable. I'd rather have a reverse 1001 to help kill bosses. If you have a different morale 4 you're in love with go right ahead.

Depending on what gear I had I'd either use a Liniment of Inspirational Winds or a Wounds one instead. I like(d) to keep my Willp at least in the 1k range without Mark of the Spell Destroyer but if you feel the second healer is doing fairly well and the MT ain't too squishy, by all means slap on yer Willp mark. Save your Mark of Remaking for the bosses.

Once inside, turn left. If you're specced Dark Rites (AoE) like me, just lay down a ritual (you can use whatever you have, I just have the one), throw your Leaping Alteration and a Dust of Pandemonium between sending bottles of Tzeentch's Cordial to the melees. If not AoE specced, just make sure everyone is HoTed at least before you invest your AP in party heals.

After you clear all the trash on the left you get to the first boss. Three centaur-like thingies. "Nuke the boss" they'll say. You slap on the self-res before you answer "ready". If your tanks aren't great you'll be off-tanking the champs. It shouldn't be a problem. With your morale one and a Harbinger of Doom on it, the thing should go down fairly quickly. Just keep the MT all buffed up (give him a willpower/initiative mark if he's getting hit too hard) and remember you have a Daemonic Fortitude to put on them tanks if they seem to be a bit fail.

Party: "What you're not using Menace?"
Rk40 Tank who should know better by now: "No. What's Menace?"
True story.

If you do find yourself tanking the adds, save the Fortitude for yourself, remember that besides the detaunt you have Veil of Chaos, to give you time to get a big heal in and Embrace the Warp, a beauty of a thing. If only it didn't have such a long cooldown. HoTs are crucial to keep up in this fight, especially on whoever's tanking because now and again you'll get silenced.

Boss down, boohoo you didn't get loot and yes, we are needing on dyes. Moving right along.

When you get back to the first intersection you go left again (that is, straight forward if you're coming from the entrance). Clear more trash, spam more heal, declare the tanks incompetents cuz they can't keep aggro. The person who got the key in the last boss opens the door, you all go in and you healers and any rdps go stand at a staircase. Either one is fine. If you have an AP banner place it down next to you in the stairs. The tanks can find their own.

This bastard is moody but fairly easy. If it's your first time here it can take a while. Tanks should guard the melee(s) but let the MT get all the aggro. You have your selfres on, you slap down a ritual and you answer "r". The most crucial thing to do, once everyone is blown up in the air is that whatever you're doing, once the main tank is knocked back you have to stop doing it and uncurse/hex it. Seriously. STOP and Glimpse of Chaos it. The fight then proceeds as it was, you keep HoTing everyone and once they're all in the air again you jump and uncurse the MT again. Rinse, repeat, Barakus should be dead now. If not, your selfres should be useful to prevent you all from having to run back. Just remember to stay near the middle of the stairs, not too up, not too down. Its normal if the OT or the meleegets one-shotted. I don't know why. I don't know tanking rules. Just know it wasn't your fault.

Boohoo, phantom Marauder has 2 new Sentinel helmets now and you have jack shit. Tough luck.

See you in BB.

Monday, April 26, 2010

RvR and Me

I'm not dead, just trying to figure out some personal stuff.

It's been a while since I actively went searching for an ORvR fight, mostly because I can't deal with PUGs. Well, I can because I have to but some recent ones have thrown me off the thing completely. There's nothing worse than 20 people who won't listen. Yes, the person with the party hat can be a dick, but the dick is leading, all hail the dick, follow and die if you must but please follow. Eventually the dick will see the error of its ways and start listening to better ideas as well.

Since I have shun ORvR almost completely (except for a few WC camping sessions. Yes, I'm admiting it. I do it too) I've come to spend most of my time in scenarios. Black Fire Basin is the poison of choice for this weekend and how I love it. It's a healer's dream, for me. A big open space to shoot DoTs in. Although the most I could do so far was hit the 400kish mark, I always come out of that SC satisfied, either we win or lose. Sometimes I'm even bold enough to leave the farm and go around to cap the flag.

Nordenwatch, on the other hand, is starting to lose interest for me. People seem to resign themselves to the farm so easily. I usually just try and bypass the bomb squad and sneak into fortress or lighthouse. At the very least try and lure a lion to the guards.

Reikland Factory is the worst of them, in this aspect. Maybe they've been playing too much Farmville and forgot that the way to win points is by capping BOs. So its up to me to decide to either let them all die and earn little or no renown and cap flags, or join them in their farming/get farmed while Order racks up the points by having a lone tank going around every flag.

Even through all of this fail I managed to get to RR55. Quite a milestone for me. I've been playing for an obscene amount of time and only gotten this far as of yet. And some 10 more rrs to go before I can equip Warlord. Darkpromise doesn't seem to want to drop for me and there's only so much PvE I can stand.

So I'm guessing I might have to give ORvR a new try. The trail of slime I leave as I climb through the ranks is a sore sight after all the money/time I've invested in this.