Down But Not Out

This blog will now be solely dedicated to mediocre fiction I write about Warhammer Online: Age of Reckoning.

More interesting things about both WAR and other games and... other flights of fancy: all of this and a less offensive blog design might be found here.

Thursday, May 20, 2010

Make a Difference

Hecticness has struck and I am still amidst a tidal wave of tasks (including watching Supernatural season 5. That show is awesome). So I can be forgiven for taking a week off WAR, just to clear me head and all.

Today I went back. As luck would have it (or wouldn't) today was the day of the supposed launch of 1.3.5. But since things didn't go very well across the big blue wet thing, patchness was delayed.

Still, I went cruising around t4 SCs with mah main healer to grab me some emblems while I wait for the new city.

I read somewhere that WAR had a big fault as in it didn't make the individual feel like he was crucial or vital to the unfolding of events in a battle. I beg to differ. Especially in scenarios, which is where I've spent most of my time lately. Even if one cannot, for various reasons, contribute much to the overall healing or damage dealt, there's always other ways of making yourself worthy of the bandwidth you're taking up. If your side is getting farmed, go around and cap some flags. If you, as a tank, can't get your marks under 50% hp before they're healed back up again, go back and punt the healers' threats away.

Today I felt like I mattered. Faced with yet another Nordenwatch spawn point farm I went around and joined 2 other players in capping Lighthouse and Fortress. When we get to Barracks I start reading complaints about how people "haven't had a single heal since the beggining of teh SC QQ". Since we were done capping anyways, I bravely rode my steed headfirst into the red multitude and kicked them with my new morale 4 goodness and started healing away. Sure enough, we drove them back and ended up winning it. It's not like I was the only healer because I wasn't, and I wasn't near the top of the healing chart. But my efforts made a difference. We capped the flags for time enough to swing the points in our favor and eventually kept enough people up for us to drive them back.

Same with Dex, later on. Although I agree that damage alone is not the way to go and we should all strive for a good dmg/DB ratio, that rarely happens with Dex. Mostly because I entertain myself interrupting their backline and keeping the healers busy on themselves so their frontline withers away. Yes, healers are extremely difficult for just one player to finish off, I know that from personal experience. I also know how important it is to be concerned about other health bars apart from my own. So I usually top the damage table and have very few deathblows. But all that damage mattered for something. It might have been healed away but at least those heals, that cast time, that AP was spent on my effort, allowing other people's efforts to get through and kill and whatnot.

Maybe I'm just an optimist and revert to over-analyzing just to feel better about myself. But I do. I feel good about myself. About my noob dmg and all.

2 comments:

  1. I agree with what you have said, sometimes you just get melted over and over but sometimes you can make a difference.
    I have a favourite memory of riding late into caldeor woods as my order allies were fleeing towards me. I rode straight thru them to the pursuing destro and started to kick up a fuss. Order rallied on me and we wiped 'em and then won the Sc. It wasn't I did anything special other than just get stuck in.

    I'm glad this post ended up being about me :p

    Nice to have you back Sara, see you in IC!

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  2. Always nice to see when someone decides not to give up. Kudos.

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